| Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [QR] Vagabond - in Ships and Modules [original thread]
Originally by: Mortuus No the guns do not have trouble tracking, because you are not using the MWD to orbit. pre patch i would have agreed with you, but damn me if a i couldn't hit an ishkur for just about nothing, drones did more ...
- by Sun Sliver - at 2008.12.06 18:55:00
|
2. [WTS] 2x 90 Day Timecode [ONLINE NOW] - in Sell Orders [original thread]
Very quick and responsive, thanks mate
- by Sun Sliver - at 2007.09.12 21:48:00
|
3. Words from the GM Team, a new Dev Blog - in EVE Information Portal [original thread]
Originally by: GM Nova Don't think we have not seen players shaft their best friend, co-worker, boss at work, brother, sister and yes even their father. GM Nova I can see it now. 'OK Honey we got evrything worked out for the divorc...
- by Sun Sliver - at 2007.02.20 21:31:00
|
4. JV1V - 0337 GMT Feb 16... - in Corporation, Alliance and Organization Discussions [original thread]
...sigh...I have a feeling one thing we all agree on is node crashes suck. disregarding the flame baits in this thread, both sides wanted a straight up fight more than anything. Whatever ends up happening CCP will get blamed and it is unfortunatel...
- by Sun Sliver - at 2007.02.16 06:01:00
|
5. Faction response to hated persons - in Player Features and Ideas Discussion [original thread]
Edited by: Sun Sliver on 29/12/2006 16:32:12 Originally by: Kilostream Looks like a rather thinly-veiled "Waaaaaah, I want an officer spawn" thread to me! not at all. i have no problem with rare officer showings, makes the game fun...
- by Sun Sliver - at 2006.12.29 16:12:00
|
6. Faction response to hated persons - in Player Features and Ideas Discussion [original thread]
Edited by: Sun Sliver on 28/12/2006 18:33:40 An idea... Negative standing to Factions does not really effect gameplay other than restrict the missions you can run for that faction. I would like to see this content expanded. In short - If I'm...
- by Sun Sliver - at 2006.12.28 18:30:00
|
7. Gang Enhancements: Round Two - in Player Features and Ideas Discussion [original thread]
bumpage...almost time to train fleet command...time multiplier still looking awfully out of balance
- by Sun Sliver - at 2006.12.26 17:16:00
|
8. More Destroyers please - in Player Features and Ideas Discussion [original thread]
if mines are to be ingame then tier2 destroyers could be minelayers and minesweepers. thats about the only other role i could see them doing they dont already
- by Sun Sliver - at 2006.12.21 17:19:00
|
9. Gang Enhancements: Round Two - in Player Features and Ideas Discussion [original thread]
adding to this thread. put my stuff in a different thread somewhere else, restaing here cause it fits the direction... I've had a couple goes at managing big fleets using this new system. Overall my impression is its very handy for situations req...
- by Sun Sliver - at 2006.12.21 16:58:00
|
10. Gangs of New Eden - Myths Busted - in EVE General Discussion [original thread]
I've had a couple goes at managing big fleets using this new system. Overall my impression is its very handy for situations requiring simultaneous actions. Also Its structure allows for growth to the situation. When in a gank squad I just make a...
- by Sun Sliver - at 2006.12.21 15:54:00
|
11. Gangs of New Eden - Myths Busted - in EVE General Discussion [original thread]
Originally by: Sumayyah Originally by: Zyta Eke Originally by: Abandon AllHope Yes, for the love of God please reduce the required training time! It's quite insane to have to train a level 8 skill (Wing Command) to level 5,...
- by Sun Sliver - at 2006.12.19 20:34:00
|
12. Gangs of New Eden - Myths Busted - in EVE General Discussion [original thread]
I think someone must have misplaced a decimal on the time multipliers for the wing command and fleet command skills...8x and 12x??? Something more in line would be 1xLeadership(as is), 4x Wing Command, 8x Fleet Command. You are aware that means in...
- by Sun Sliver - at 2006.12.19 16:35:00
|
13. Another Titan? - in Corporation, Alliance and Organization Discussions [original thread]
OMG seriously didnt even knew we had one, ROFL I'm not one for posting the eve-o forums usually, but this...well just plain damn CLASS ACT. well done ens, well done indeed
- by Sun Sliver - at 2006.12.08 22:31:00
|
14. How do you beat a a NOS Domi? - in Ships and Modules [original thread]
Originally by: Alassra Eventide Go uber passive shield in a minmatar ship with uber projectiles of doom, and some good rockets/missiles to blow the crap outta his drones. it can be done, 2/3 of this is how, the rest...well that's the f...
- by Sun Sliver - at 2006.12.07 23:08:00
|
15. Tuxford: The Movie! - in Ships and Modules [original thread]
LOL
- by Sun Sliver - at 2006.10.20 18:21:00
|
16. [LOTTERY] Sleipnir, Minmatar Command Ship, 10 mil ISK - in Sell Orders [original thread]
31
- by Sun Sliver - at 2006.10.16 16:17:00
|
17. Cov Ops Cloaking device II - in Ships and Modules [original thread]
Edited by: Sun Sliver on 15/05/2006 18:42:58 expanding on death's point. The only thing you really need to worry is if you get close to anything. So the trap you will probably face at some point is peeps setting up right at the warp terminatio...
- by Sun Sliver - at 2006.05.15 18:42:00
|
18. RP q - what should a minmatar do with slaves? - in EVE General Discussion [original thread]
probably a 101 times answered question but i always liked the number 102. so if im role playing minmatar what should i do with slaves i gather thru travels? trash them? give to a Role-Play minmatar corp/alliance?
- by Sun Sliver - at 2006.01.20 02:02:00
|
19. Blood Raider Complexs: Locations? - in Missions & Complexes [original thread]
Edited by: Sun Sliver on 14/01/2006 04:18:54 Originally by: DarknessInc Can I get the locations of any blood raider complexes plus their rank? Im hunting Blood Raiders, but Ive only found a Blood Raider 'warp to' complex with weak Frig...
- by Sun Sliver - at 2006.01.14 04:15:00
|
20. Level 2 - The Uprising 4/4 - in Missions & Complexes [original thread]
you know the even dumber part...storyline missions are usually so easy its a joke. agree with this that storylines should be the OMGWTFPWNED missions
- by Sun Sliver - at 2006.01.14 04:08:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 |
| First page | Previous page | Next page | Last page |